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CharactersEdit

StartablesEdit

  • Mario
  • Luigi
  • Peach
  • Baby Mario
  • Wario
  • Waluigi
  • Yoshi
  • Toad
  • Baby Peach
  • Bowser
  • Donkey Kong
  • Koopa Troopa

UnlockablesEdit

Grand Prix PointsEdit

Point Spread Comparisons (GP)
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
Super Mario Kart
Mario Kart 64
Mario Kart: Super Circuit
9 6 3 10000 - - - -
Mario Kart: Double Dash!!
Mario Kart DS
10 8 643210 - - - -
Mario Kart Wii 15 12 10 8 76543210
Mario Kart 7 10 8 654321 - - - -
Mario Kart 8 Mario Kart Ulitmate Storm 15 12 10 9 8 7654321
Grove-green bg signifies victory results (great clapping, character(s) cheering), best after-race music
Yellow-limegreen bg signifies moderate results (mild clapping, moderate character reaction), same music in Wi-Fi as winner (different in MKDS GP)
Normal bg signifies losing results, losing music; - means not available
In Super Mario Kart, and Mario Kart Super Circuit, 5th or worse forces the player to retry the race. If the racer fares this badly three times, the Grand Prix must be started over. In Mario Kart 64, 5th or worse forces the player to retry the race, but without the restrictions on how many times the player can retry a race. In Mario Kart: Double Dash to Mario Kart Ulitmate Storm, the Grand Prix normally goes forth.

Basic controlsEdit

  • Accelerate: When drivers hold down the corresponding button, the vehicle goes forward.
  • Steer: Steering lets drivers move around corners.
  • Brake: Braking slows the vehicle to an abrupt stop.
  • Reverse: The driver's kart goes backwards if the driver holds the brake button. If a vehicle reaches maximum top speed, the vehicle will drift instead.
  • Look Behind: Drivers can look behind their vehicle. In this way, drivers can be alert from other drivers incoming to steal their place. Drivers can also use this feature to see where they are going while backing up, or to aim a weapon at an opponent following up. This feature once appeared in Super Mario Kart.
  • Drift: Drivers drift to keep the vehicle's speed and take corners much easily, with the benefit of getting mini-turbos. The feature can be set to happen automatically or when a button is held.

Advanced controlsEdit

File:Rocket Start (Mario Kart Wii).jpg
  • Rocket Start: Drivers can perform a speed boost when a race begins. If drivers hold down the corresponding acceleration button right after the countdown timer displays the number 2, then they will receive an extra speed boost when the word GO! appears on the screen. However, if drivers hold down the acceleration button for too long, when the final beep is heard, their engine bursts and they get an even worse start than a regular one and take a few seconds to recover.
  • Mini-Turbo: When drivers Drift for a reasonable amount of time varying on the vehicle used, blue sparks erupt from the vehicle's rear tires. Releasing the drift button gives them a short burst of speed. In a kart, drivers can keep drifting for longer periods to get orange sparks and a longer boost. However, orange sparks cannot be created on bikes. Of course, the drifting stats of the vehicle used also matters. Drivers can also perform a "standing mini-turbo" by holding the brake/drift and acceleration buttons at the same time. A mini-turbo can't be performed when drifting is set to automatic, but the standing mini-turbo can.
  • Jumps: If players are jumping over ramps or mushrooms, the length of the jump can be controlled by up (shorter jump) and down (longer jump).
  • Tricks: Drivers can pull off a trick when they jump in order to gain a momentary mini-turbo. Drivers can perform a trick by flicking the Wii Remote, pressing the Template:Button on Classic Controller, or Template:Button on the GameCube Controller in any direction when going off a ramp or hill. They obtain a speed boost when landing.
  • Wheelie: Wheelies can be performed only when drivers are riding Bikes. Drivers are able to increase their speed when they lift up the front of their bike. While drivers hold the front of the bike up, the bike can hardly turn. The wheelie can be ended by braking, hopping, waiting for the wheelie to end, or simply setting the Wii Wheel or Wii Remote back down or pressing Template:Button. If drivers are bumped into while they are performing a Wheelie, they lose most of their speed.
  • Bullet Bill: If flying as Bullet Bill, its route can be controlled a little bit with left and right. The range may differ for every part of a track.

Modes of playEdit

File:MKWiimirrorMC1.png
  • Grand Prix (1 player) In this mode, the player races against eleven other CPU players in a quest to finish in first. There are eight cups to choose from, ranging from the most to the least difficult. Drivers earn points by placing within twelve positions (see chart above). A driver with the most points at the end of the four races wins the cup. The driver will be awarded a grade for their racing performance at the end of the cup.
  • Time Trial (1 player) Drivers race for the fastest time on a selected course. The fastest record is able to be raced again as a ghost. Drivers can also race staff records, or Regional Records/Champions and World Records/Champions (Wi-Fi must be used) and Friend Records (Friend must be registered, friend must send the ghost for Ghost Races, and Wi-Fi also must be used.)
  • VS Race (1 to 4 players, up to 12 online) Drivers can race to their own custom settings, but it is otherwise relatively the same to Grand Prix, other than the fact that drivers can see the other racers' character's names. The driver may choose a Solo Race, where they try to win for themselves, or Team Race, where two teams, red and blue, try to win for the team in order to gather the most points and beat the other.
  • Battle (1 to 4 players, up to 12 online) Drivers team up with each other in a battle for the most points. Items only work against the opposite team, and have no effect on the team that use them. The player can only select the Standard Kart or Bike. There are two ways to battle:
    • Balloon Battle: All drivers get three balloons and must use the items to hit the opponents to pop their balloons and get one point for every hit. If drivers lose all of their balloons, one point is deducted and remain out for a while to be brought back to the battle with three balloons once more.
    • Coin Runners: The goal for drivers is to obtain more coins with their team than the other. In the top right corner of the screen, the score shows, which are the coins obtained altogether for each team. If drivers hit opponents, opponents drop their Coins. The certain amount of Coins dropped depends on the item that hits the player, and the amount of coins that the player has already gathered.
    • Bom-Omb Battle (Custom) : NOTE: this is a hack client online / offline game. The Battle Courses Bom-Omb Will Be Difficulty, They Get Unlimited Balloons The're Red, Blue, Yellow and Green Team.

Grand Prix Mode, 50cc The Low Lite Speec and 100cc Average Standard Speed; if all the Grand Prix's are won in a single engine class, the other vehicle type will become available for it. Mirror Mode is unlocked by scoring first place on all 150cc Grand Prix.

ItemsEdit

Mario Kart Wii includes no new yet items from the previous games: the Mega Mushroom and the POW Block, and brings back the Thunder Cloud (from the Mario Kart Arcade GP installments). Items can be earned by driving through Item Boxes on the courses, just like in previous games. Once a player has done so, an item will be selected via the Item Roulette. In general, players tend to obtain a weak item such as a Banana or a Green Shell when they are in first. However, if players are in a lower place, they obtain a slightly more powerful item such as a Red Shell or a Thunderbolt is more frequent. Usually, the lower the place of the player, the rarer and more powerful the item they get. Stars, Mega Mushrooms, and Bullet Bills are examples of powerful items as they provide speed boosts and invincibility.

Image Name Description
100px Mushroom Gives players a short speed boost that ignores terrain.
100px Triple Mushrooms Gives players three Mushrooms, which give separate boosts. The default item in Time Trial mode.
100px Golden Mushroom The driver gets an infinite amount of mushroom boosts for 7.5 seconds.
100px Mega Mushroom
The driver grows bigger, which allows them to squash other racers by running over them making them lose their items and slow down for a moment. The Mega Mushroom is invincible to all attacks except those from Star, Bullet Bill and Blooper, which let the user destroy items and course obstacles and gives the driver a speed boost. In addition, the player can go off-road without suffering any slow down effect. The effect holds 7.5 seconds, but will be finished earlier after getting hit by a Lightning Bolt.
100px Item Box Drivers are able to run into these item boxes to obtain an item, depending on their rank on the current race course.
100px Fake Item Box This item imitates an Item Box, in which it is colored red and the ? mark is flipped upside down. It causes opponents to flip over once hit. It cannot block item attacks.
100px Banana When drivers run into them, it causes them to slip and slow down.
100px Triple Bananas This item gives the driver a trail of three bananas .
100px Green Shell A basic green shell that can be thrown forwards and backwards. It bounces off obstacles several times before it hits an opponent or is destroyed.
100px Triple Green Shells Three green shells that surround the racer until released. These can also be thrown forward or backward.
100px Red Shell A fragile shell that tracks the nearest opponent when fired forward. Will break if it hits an obstacle
100px Triple Red Shells Three red shells that surround the racer until released.
100px Spiny Shell A blue shell that flies directly to the first place racer and explodes.
100px Star The driver obtains total invincibility for 7.5 seconds, allowing them to knock over items, course obstacles and other players on contact which makes them lose all items in their possession. Also, the driver receives a speed boost and the power to drive off-road with no speed loss.
100px Lightning Lightning strikes every racer (other than user), causing them to spin out, drop their items and shrink to very small size, driving more slowly. The effects wear off from lowest place to first. Any users with the Mega Mushroom in effect shrink to normal size.
100px Thunder Cloud
A thundercloud hovers over the recipient, and strikes it with lightning after ten seconds. Before this happens, the user has much higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. Each pass makes the total running time of the thundercloud about 1 second longer.
100px Bob-omb Blows up a racer anywhere on the track. Has the same effect as the spiny shell except that it can be lobbed or tossed backwards just like a banana.
100px Blooper Squirts ink on any racer ahead of the user, partially obscuring vision. It eventually wears off, but can be immediately removed by a speed boost from a mushroom or boost tile, etc.
100px Bullet Bill Transforms the racer into a large bullet bill, which rockets down the entire track at very high speeds on auto-pilot. The Bullet Bill provides total invincibility and will knock over any item, any course hazard and any player that is in the way making them lose or drop all their items.
100px POW Block
A POW block appears on screen and causes any racer on the ground to spin out and drop their items. Players who deploy the wheelie button get a milder version of the effect.

BonusesEdit

All of the characters in the game have their own set of bonuses that boost certain stats for their vehicles. Units are out of 80, so a stat bonus of 3 would make a stat three points better than normal.[1]

Character Bonuses Unlockable
Character Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Character
Mario - 6 2 2 3 - - -
Luigi 2 6 - - - - - -
Peach 2 - 5 - 6 - - -
Daisy 4 - - 2 - - 3 100cc Flower
Yoshi - 3 - - 3 5 - -
Birdo - 3 - - - 3 5 8 Time T.
Diddy Kong - - 3 - 3 - 5 50cc Lighting Cup
Bowser Jr. - - - - - 3 3 100cc Lighting Cup
Baby Mario - 8 - 6 - - -
Baby Luigi 5 8 - - - - - 8 Expert T.T.
Baby Peach 3 6 3 3 - - -
Baby Daisy 5 6 - - - - 3 4 Expert T.T.
Toad 4 7 6 - 6 - -
Toadette 8 7 - - - 6 - 16 Time T.
Koopa Troopa - - - 3 - - 6
Dry Bones - - 3 - 3 - 6 100cc Leaf
Goomba (N) 6 3 8 3 - - - 50cc Mirror Mushroom
Paratroopa (N) 2 - - 4 - - 8 50cc Mirror Shell
Wario - 3 - - - 3 6
Waluigi - - 6 - 5 3 -
Donkey Kong - 3 2 2 - - 3
Bowser 2 8 - - 3 - -
Wiggler (N) 6 8 - 4 - 3 7 32 Time.T.
King Boo - - - 5 - 3 - Play 250 races
Rosalina 3 - - 3 - - 3 Play 500 races
Honey Queen (N) 8 6 4 - - 3 7 24 Time.T.
Funky Kong 4 - - - - 3 - 6 Expert T.T.
Dry Bowser - 8 - - - 6 6 12 Expert T.T.
Small Mii 3 3 - - 3 - 3 50cc
Medium Mii 3 6 - - - 3 3 50cc
Large Mii 3 - 3 3 3 - 3 50cc

VehiclesEdit

There are thirty-six total vehicles in the Wii U installment. 18 karts, 18 bikes, each divided into the 3 weight classes, making 6 and 6 available to each character, 3 and 3 to begin (thus making half of the vehicles unlockables). Each has 7 stats which are shown during character selection:

  • Speed: How high the top speed of the vehicle is. This does not affect off-road travel.
  • Weight: How heavy a vehicle is. With a higher weight, the player can knock lighter characters away by ramming them. Bikes are usually lighter than karts, but there are some exceptions, especially when size classes are applied.
  • Acceleration: How quickly the vehicle's top speed is achieved from a non-moving position.
  • Handling: How tight the vehicles can normally turn. Usually opposes the drift rating.
  • Drift: How tight the vehicle turns while using the drifting maneuver. Usually opposes the handling rating.
  • Off-Road: How much speed the vehicle retains when off of the track. A low rating of this can cause a near-standstill for the vehicle.
  • Mini-Turbo: When using the manual drift option, how effective a mini-boost will be. While all vehicles can perform a blue spark mini-turbo, only karts can execute an orange spark mini-turbo.

The following table includes vehicles in order of class primarily. The last half of each of these six sub-sections is the way the vehicle drifts (whether it's an internal drift or an external drift) and the unlockables; the right-hand column describes the requirement to unlock it: if it is a single cup, it must be simply won. The stats are displayed with number values, with the units being out of 80.[1]

Vehicle Stats
Small Karts Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Kart S41294848514045Out -
Ice Cake / Cake Sweet20206470375459Out -
Xactus / Spikey Cactus55322932642764Out -
Cloud 934246456594554OutRank * or more on all 50cc Nitro GP Cups
Goom Goom Rombi/ Goomba Kart46354343296440Out1 expert staff ghost / win 50 WFC races
Pipeframe Kart S68204936236863OutWin Mirror 50cc Lighting Cup
Small Bikes Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Bike S39215151544348Out -
Bullet Bike53243235672967In -
Baby Bike / Baby Yoshi Bike25185967405662Out -
Troopa Bike/ Koopa Troopa Bike32176760624857InWin 150cc Star Cup
Parakuisher43244545326743In8 recorded times in Time Trials
Jet Fire / Heat Bike48274040453537InMirror Leaf Cup
Medium Karts Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Kart M46454043453540Out -
Classic Dragster / Nostalgia 137435954544051Out -
Powerliner/ Streamliner57512129592459Out -
Turbo Yoshi50403537215435OutWin 50cc Leaf Cup
Pipeframe Kart M34455159324854OutWin Mirror 100cc Leaf Cup
Shooting Star31376160372124Out18 expert staff ghosts or Win 2750 WFC races
Medium Bikes Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Bike M43374345483743Out -
Mach Bike55372432622762In -
Sugarscoot / Bon Bon 32325462355156Out -
Zip Zip / Rapide 41354551296245OutWin 100cc Lightning Cup
Sneakster / Nitrocycle 62402927402427InRank * or more on all 100cc Wii GP cups
Dolphin Dasher48433740245637InMirror Star Cup
Large Karts Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Kart L48593740403535Out -
Offroader39644854184345Out -
Neo Waluigi Kart/ Waluiginetti62591621481848Out -
Piranha Prowler55672935352927OutWin 50cc Special Cup
Jetsetter / Aero Glider69562117271616OutRank * or more on all 150cc Retro GP cups
Pipeframe Kart L53622729562456Out150cc Lightning Cup
Large Bikes Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo Drift-Type How to Unlock
Standard Bike L46544043433737Out -
Flame Runner / Bowser Bike60541824512151In -
Wario Bike37595156214548Out -
Twinkle Star50482932592759OutWin 100cc Star Cup
Spear / Torpedo67562418291818In12 expert staff ghosts
Destiny43514348175640OutWin Mirror Special Cup

Normal staff ghostsEdit

Course Staff Name Time Character Drift
Toad CircuitFan★sam01:33.700ToadManual
Luigi's ManisonFan★=Jamie02:07.856LuigiManual
Goomba CityFan★Katie01:39.991GoombaManual
Yoshi HillsFan★==dinN01:12.480YoshiManual
Peach's CastleFan★Johnn02:26.123PeachManual
Mario CircuitFan★♪Kame01:56.800MarioManual
Toadette's Music RoomFan★rosie02:34.693ToadetteManual
Daisy's HighwayFan★F.Dio02:50.787DaisyManual
Paratroopa Beach-PartyFan★Joe$02:00.002ParatroopaManual
DK Jungle CountryFan★HongK.02:59.203Donkey KongManual
Wiggler's Wacky WorkbenchFan★pipyo03:08.432WigglerManual
Shy Guy CircuitFan★di01:41.121Shy GuyManual
Desert RuinsFan★Kokoss02:57.999BirdoManual
Frosted GlaicerFan★Kakashi★03:04.832Koopa TroopaManual
Bowser's CastleFan★YABUTO03:29.411BowserManual
Rainbow RoadFan★NUM203:30.349RosalinaManual
N64 Luigi RacewayNin★HIRO01:34.233PeachManual
GCN Mario CircuitNin★DoTak01:16.461YoshiManual
GBA Peach CircuitNin★YOKO01:06.595King BooManual
SNES Donut Plains 1Nin★Ichiro02:14.799Baby MarioManual
SNES Vanila Lake 2Nin★Sakat02:48.651Baby LuigiAuto
GBA Cheese LandNin★Kato01:45.568Koopa TroopaManual
3DS Mario CircuitNin★iwaco02:41.807WarioManual
DS Tick-Tock ClockNin★NARI★02:32.882WaluigiManual
N64 Wario StadiumNin★CHIA02:10.233Dry BonesManual
Wii Grumble VolcanoNin★Fukuda02:58.304Dry BowserManual
3DS Koopa CityNin★Matt02:58.264Donkey KongAuto
GBA Riverside ParkNin★♪Miz01:59.771MarioManual
GBA Lakeside ParkNin★iwaco01:38.880Baby MarioManual
DS Wario StadiumNin★Ito.y02:34.894Baby PeachManual
N64 Bowser CastleNin★♪msk02:57.744Funky KongManual
GCN Rainbow RoadNin★GASK203:19.323Bowser Jr.Manual

Custom staff ghosts (Hack)Edit

Course Staff Name Time Character Drift
Yoshi LagoonFanQuizzi03:04.890Yoshi
Yoshi Valley
Mario Circuit 2
Frosted Blizzard
Mario Circuit 3
Palmtree Panic
Casino Park
Collision Choas
Tidal Tempest
Quartz Quadrant
Nature NeverlandParatroopaAuto
Prison ThantosGoombaManual
Metallic Land

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